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| | Kingdom of Bones - OOC - | |
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+11Sir Nicholas Erit of Eastcris Sparky TheDarknessOfLoyalty Hotrodd Rorschach Hydrattler Mist Lord Coake Drummy Riffus Maximus 15 posters | |
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Lord Coake
Posts : 144 Join date : 2012-11-20 Age : 25 Location : Indiana, USA
| Subject: Re: Kingdom of Bones - OOC - Thu Jul 03, 2014 3:41 pm | |
| I'll just post the english here: We drink to our youth, to the days come and gone. For the age of battle is now nearly done. We'll drive out the humans from this land that we own. With our blood and our steel we will take back our home. All hail to Kahless! You are the High King! In your great honor we drink and we sing. We're the children of Kronos, and we fight all our lives. And when Sto-vo-kor beckons, every one of us dies! But this land is ours and we'll see it clean. Of the scourge that has ruined our hopes and our dreams. All hail to Kahless! You are the High King! In your great honor we drink and we sing. We're the children of Kronos, and we fight all our lives. And when sto-vo-kor beckons, every one of us dies! We drink to our youth, to the days come and gone. For the age of battle is now nearly done. | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Thu Jul 03, 2014 5:05 pm | |
| Ah, the High King song from Skyrim. | |
| | | Mist
Posts : 204 Join date : 2013-01-09 Age : 29 Location : Somewhere in the mist
| Subject: Re: Kingdom of Bones - OOC - Thu Jul 03, 2014 5:39 pm | |
| The age of oppression, thats the songs name | |
| | | Drummy Space Cowboy
Posts : 667 Join date : 2013-06-09 Age : 32
| Subject: Re: Kingdom of Bones - OOC - Thu Jul 03, 2014 5:42 pm | |
| Only True stormcloaks request that one. | |
| | | Sir Nicholas
Posts : 47 Join date : 2012-12-04 Location : Mocking political correctness.
| Subject: Re: Kingdom of Bones - OOC - Thu Jul 03, 2014 5:47 pm | |
| If I played Skyrim I would choose Imperial side in the Civil War. But make no mistake, I have nothing but the utmost respect for the Stormcloaks and for Ulfric. That's all I'm going to say.
Returning to the matter at hand, I've been meaning to ask, is this going to be like Arcanea - a group descending underground to kill the God - or is it an above ground thing? | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Thu Jul 03, 2014 6:21 pm | |
| Both of those actually, it really is independant to each mission I am going to send you to. As you should know by now, you are heading towards a forest, and it's not going to go that peacefully. LAter on you might have to go inside the mountains, desert and underwater.
Really, you'll be doing some sight-seeing in this RP as you travel to your next objetives. | |
| | | Drummy Space Cowboy
Posts : 667 Join date : 2013-06-09 Age : 32
| Subject: Re: Kingdom of Bones - OOC - Sat Jul 05, 2014 6:28 am | |
| Um....just to avoid annoying anyone I want to make it clear that I am not as gung-ho about pushing the story forward as my character is, and I tried to leave it completely open for the other characters to choose to ignore her. | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Sat Jul 05, 2014 2:39 pm | |
| After speaking to the majority of the people, most are ready to leave. My next post will move things ahead. | |
| | | Sparky
Posts : 18 Join date : 2012-11-10 Age : 26 Location : In my dream relam
| Subject: Re: Kingdom of Bones - OOC - Sun Jul 06, 2014 6:52 pm | |
| Sorry I haven't been able to update Jasmine at all. I've honestly keep forgetting to come on. XD I've also been busy with artwork and such. Watching streams of artists art can be entertaining sometimes. Anyways, I'll try to update her as soon as I can(like right now). Just bring me up to speed when I enter in character.
Love you guys.~ Thanks for understanding. | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Sun Jul 06, 2014 7:37 pm | |
| No problem, just tell me whenever it's updatd so I can verify it and post my thoughts on her.
Also, my apologies for the delay. I should be posting this evening. | |
| | | Drummy Space Cowboy
Posts : 667 Join date : 2013-06-09 Age : 32
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 6:49 am | |
| My character has no intention of using violence at this time, but how many guards are there for reference. I also assume more than one are positioned in a tower of sorts above us?
In before both of these questions were answered and I somehow missed it while reading. | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 3:15 pm | |
| - Max wrote:
- Nearing the imperial outpost, the group was greeted by a patrol of ten guards, lightly armored as to reflect just how hot this day was. While the casual imperial guard was wearing a heavy suit of metal plates, a shield and a spear, these men were only wearing the leather outfit they would don before putting on the metal plating. Sweaty and clearly fatigued, they however met the adventurers with forced vigor in an attempt to bear their usual intimidating stance.
Yep, you missed it. Figure that it's harder to remember numbers when written in their textual form. Just so to be clear, the outpost is just a ramshackled barrack that has been renovated with the fewest materials possible. So no, you wouldn't see anyone else outside beside then 10 guards greeting you. | |
| | | Mist
Posts : 204 Join date : 2013-01-09 Age : 29 Location : Somewhere in the mist
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 4:14 pm | |
| Pyxis is really bad at math apparently... she estimated the group to be at least a hundred. anyway thanks Aro, reading hat was probably the highlight of my day.
Anyway, Valestia will wait to see the guards reaction to the song, she is only just barely more experienced with city life than Satchel and has no idea what they count a the pleasures of the city. | |
| | | Aroro
Posts : 636 Join date : 2012-11-09 Age : 31
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 4:19 pm | |
| *takes a bow* I live to please, darlin'! :) | |
| | | Mist
Posts : 204 Join date : 2013-01-09 Age : 29 Location : Somewhere in the mist
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 4:46 pm | |
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| | | Sir Nicholas
Posts : 47 Join date : 2012-12-04 Location : Mocking political correctness.
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 5:33 pm | |
| I also don't intend on using violence just yet. If these guys show themselves as too unreasonable, then they'll be given one warning. If they don't back off, they die. And also, indeed Aroro - that was quite funny. I'm reminded of a similar moment in Knights of the Old Republic with a group of delinquent Sith demanded you entertain them. One possible answer is to be flippant.
But of course, if they don't take the bait - the world won't miss a few thugs. Good is Not Soft. | |
| | | Drummy Space Cowboy
Posts : 667 Join date : 2013-06-09 Age : 32
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 7:51 pm | |
| There are 8 of us right? We should be able to take them petty easy. - Sir Nicholas wrote:
- He was quite pleased at her performance, even if the others weren't, though mainly because he believed her being flippant.
She is being super serious. | |
| | | Chronos
Posts : 415 Join date : 2012-11-09 Age : 27 Location : R'lyeh
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 10:23 pm | |
| - The Character:
Name: Hans Scott Vollständig Age: Two Hundred & Ninety-Nine Race: Cambion (Half-Demon; the offspring of a human and demon relationship) Class: Proelium Pyromancer (Latin for Combat Fire Magic User. Proeliums serve to use their magic in psuedo-physical and physical combat) Appearance:
Hans is a handsome fellow, not a day past two hundred and ninety nine years old. His secret to such a youthful look: genes. His mother wasn't human, a sultry succubus instead. His father was fully human, but a bit of a demon in the noggin. He was a very lucky man, and knocked up who he thought was a broad, and said broad ate him alive. They say Hans is his own father come again, but no one really knows; anyone who was alive at the time is rotting in boxes underground. He has red scruffy unkempt hair, red hair to drive a woman mad with all sorts of feminine and erotic emotions and the body & facial features of an Adonis. He always appears to be tired and out of energy, but he uses this imperfection to his advantage most of the time. His eyes are a sharp amber that almost appears gold in the light
Equipment: Hans wears a black leather hide coat with fur around the collar and a white V-neck underneath He wears black held up by a simple brown belt, with a silver chain attached from the belt to his back pocket, additionally with black shoes to top off the rest of his outfit. He always smokes, and has a lighter on his body at all times. He's accompanied by two wolves, a black and white wolf. The black wolf is named White, and the white wolf Black
White and Black, respectively
Skills:
Enhanced Physical Traits | Hans' five senses are sharper than the average human, but not superhuman. His sight is twice that of a human with perfect vision, and his olfactory senses are as reliable as a bloodhound's nose. His stamina is that of two humans put together, and his physical durability is also remarkable. Although weakened by his human genes, he isn't so susceptible to fatal injuries as an ordinary person. Hans is also unfazed by grazing attacks
Enhanced Strength | Hans' physical might is freakishly absurd. He can't toss buildings and break reality and other Superman-esque feats, but he has the might of two men and uses it to strange and ingenious advantages
Kung-Fu Practitioner | Hans took the time to practice a plethora of hand-to-hand combat styles, mostly of Chinese origin. He is no Bruce Lee or Grandmaster Ip, but he can kick some ass bare-handed if need
Fire Resistance | Although not fully demon, this does not exempt Hans from having a natural resistance to fire. He can shrug off natural fire, but magical fire is still something to be wary of, even if he can absorb some of the damage
Spells
The Aura | The progenitor of all of Hans' fire magic abilities. He emits a blood-red colored aura without warning, which has no combative properties by itself
Red Fist | Hans' fists, already cloaked in The Aura, take on fiery properties, making his physical attacks burn badly. The power of his own physical power added with the fire can partially heat and soften steel
Dragon Breath | Hans breathes a ten meter stream of fire from his lungs. It third degree burns if taken directly
Blaze Chaser | Hans throws a fireball at the opponent. It's pretty large but quite avoidable if enough distance is between Hans at the target
Kagutsuchi | Hans forms fiery clawed gauntlets on his arms that cause excruciating pain and searing burns when hit by them. Armor seems to do well against these, but not for long
R'hllor | Hans creates a wall of fire five six feet long, ten feet tall and five feet wide. Does well in defending against physical attacks, but magic attacks seem to get by pretty efficiently (unless the magic attack is of Fire or Ice in elemental nature)
Surtr | Hans forms a thin coating of fire about his body, giving him the appearance of the Human Torch, for loss of words. It's an vamped up version of The Aura that only has a purpose to ward off physical attackers. Burns the skin of the attacker, but causing damage to Hans is guaranteed
Red River | Hans lights his lighter and blows against the flame, creating a short but intensely hot flame cloud that burns a target in a three foot vicinity. A much easier spell to use, as the lighter fire becomes the medium
Red Storm | Hans mimics his Red Fist ability with his feet, causing the same effect through the feet and even legs
Scorch Palm | With an open palm, Hans concentrates copious amounts of heat to the surface. With a touch he can evaporate up to a gallon of water. This can also, by way of skin-on-skin physical transfer, evaporate the water from the area of the body touched, causing third degree burns. However, concentrating the heat takes an extended time of concentration (four posts), and requires still moving.
Weaknesses: Magical attacks (especially Water elemental attacks) deal abnormal damage to Hans. Sure he can swim, but magic water is his true bane.
History: Will be revealed IC Personality: Will be revealed IC
Last edited by Chronos on Tue Jul 08, 2014 2:24 pm; edited 2 times in total | |
| | | Einselar
Posts : 66 Join date : 2012-11-19 Age : 28 Location : Somewhere where you stalkers can't find me.
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 11:01 pm | |
| Name: Ayperos Age: 37 Race: Human/Demon Class: Shadow Assassin Appearance: Short black hair, Black eyes. Grayish pale skin. His shadow is not entirely clear and wavers at times. Equipment: Completely dressed in black at all times, most of his outfit is leather except for the cloth hood he uses to hood his eyes.. See Shadow tools.
Skills: Very Athletic. He can leap up to a 12 foot gap and land sturdily on his feet even if the landing place is a thin beam. Spells:Shadow Thief - When Ayperos is in shadow he can step forward into another shadow up to 500 feet away. When he steps forward into complete darkness the ability works on an infinite range but only in places which he has tread. Shadow Stalker - So long as a creature is not casting a shadow, Ayperos is instantly aware of its location regardless of what plane it is occupying. This ability only works on a creature who has been touched and can only track one creature at a time. Shadow Tools - Ayperos can reach into any shadow and pull out up to two tools or weapons of his choice. These tools last until no longer wielded by Ayperos. Unholy Rejuvenation - If in complete shadow then Ayperos quickly recovers his strength as if resting. He completely regenerates within a half hour. Weaknesses: Due to a tenacious grasp to the physical plane, Ayperos does not cast a full shadow. Needless to say, he is weakened in full sunlight as it disables his abilities. Also, any Shadow Tools he brings into the light slowly degrade over a course of 5 minutes. By 1 minute they are no longer keen. By 2 minutes they are dull. By three minutes they are blunt. By 4 they are Fractured. By 5 they disintegrate.
Last edited by Einselar on Wed Jul 09, 2014 2:03 am; edited 4 times in total | |
| | | Sir Nicholas
Posts : 47 Join date : 2012-12-04 Location : Mocking political correctness.
| Subject: Re: Kingdom of Bones - OOC - Mon Jul 07, 2014 11:14 pm | |
| Looks to me like we got two new potential villains on board. | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Tue Jul 08, 2014 1:11 am | |
| Those are quite the characters. And sadly, that uniqueness begs some review.
@Chronos: While I like the general idea of the character, a demon using fire and all, you'll have to tone him down a bit. The power setting in this RP isn't very high at first, but the potential to become stronger is there throughout the RP.
First thing first is your race. Ready your bio, I'm led to believe he's some kind of a demon blooded human. If it is the case, for reference, I'd like you to switch your race to "Half-Blooded Demon". If it isn't the case, and is actually something deeper than that, I'd like you to give me a detailed description of what exactly is a Cambrion.
Second thing I have issues with is his general physical prowess. Although I understand that he is part Demon, making him stronger than any ordinary human in all aspects, he shouldn't be grossly stronger either. You are after still part human, which weakens severly your demon-blooded abilities. What I mean by that is while you are indeed tougher than anyone, weapons should still be able to inflict serious damage if they hit you, you would just be unfazed by grazes and less likely to receive fatal injuries from weapons, but a good direct hit can still cripple you. Likewise for his physical strength, it should just be double a human's strength, no uprooting trees and such.
And lastly, just technical stuff about spells. The wall of fire should actually do the opposite, it being good at blocking magic (except water) instead of blocking physical attacks, unles the fire is so intense that it melts swords and disintegrate arrows the moment it goes through the wall, but that would be too absurd. Beside being called a "martial technique", I wouldn't really consider it worth of putting Red Storm in there, considering Red Fist already does the job of coating your fists with fire, and you can do whatever pleases you afterwards.
As for the lighter thing, we're in a medieval-fantasy kind of setting. Unless I am wrong and lighters did exist in this era, the only way you could justify the presence of a lighter is by magi-technology, which would be fin by me. The appearance of my character feels kinds of as if he was supposed to be used in a more modern-era setting. You oughtta probably edit it to make it fit more the theme of this RP (like the jeans and jacket thing).
Sorry if it seems like a harsh review, and I know you love to use the powerful badass yet good-willed theme on your characters, but I have duties as GM to make guidelines respected, which is the amount of power I allow for this RP. I hope you can understand my stand on this and that won't deter you from editing your character and RP with us.
@Einselar: I'll be honest with you, I have a great disdain towards Time Magic, even more so when it involves taking/removing years. I like the assassin concept, as it is something we had yet to see in this group. However, as sad as it is to say, I won't allow the use of Time Magic. The reason behind this decision is that this kind of magic is unruly, hard for GMs to deal with, and is easy to abuse. I'm sorry, but you'll have to find another concept for you to complement your assassin skills.
As for the crossbow, I know it's actually a powerful weapon, and powering it any further can make it deadly, but I want some clarification about "through the thickest skull". Can it pierces thorugh any kind of humanoid races and magical creatures alike? | |
| | | Einselar
Posts : 66 Join date : 2012-11-19 Age : 28 Location : Somewhere where you stalkers can't find me.
| Subject: Re: Kingdom of Bones - OOC - Tue Jul 08, 2014 1:58 am | |
| Edited. Please read editing note. | |
| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Tue Jul 08, 2014 5:42 am | |
| Now that's a concept I find interesting to use and quite, albeit some of your abilities have distances that are quite far-fetched. For your Shadow Thief ability, it would be near impossible for your character to exactly know there is a shadow he can step into up to 500 feet away, unless something extremely huge is casting a shadow from far away. As such, I'll give you two choices: Tone down your Shadow Jump ability to only shadowy areas he can actually see, or add yourself an ability akin to "Shadow Sense", which would allow your character to sense shadows in an area up to 250 feet around him and jump in wherever he feels a shadow. As for the second part of your ability, an infinite distance sounds again too far-fetched. Tone it down up to a mile away without the real need to see where he goes and that ability gets my approval.
The second ability is Shadow Stalker. While I know it is limited to a single creature, the fact that you absolutely know someone wherever he is is simply too much. As such, I want you to reduce the ability to a distance of 1 mile (which is still very generous, in my opinion), and remove the ability to sense said target's location in any plane of existence. There is a void in-between world and that's the reason barely anything exists between realms, let alone magical energies passing through there.
Lastly, I prefer if all my players are protagonists in this story. Of course, things can happen during the RP, or arrangements can be made in private, such is the beauty of RPing. However, I'd prefer the group to make one big solid group (or two, considering how things will be in a few) until a later point in game. | |
| | | Einselar
Posts : 66 Join date : 2012-11-19 Age : 28 Location : Somewhere where you stalkers can't find me.
| Subject: Re: Kingdom of Bones - OOC - Tue Jul 08, 2014 5:57 am | |
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| | | Riffus Maximus
Posts : 177 Join date : 2012-11-10 Age : 32 Location : Somewhere on the five rivers of the Underworld.
| Subject: Re: Kingdom of Bones - OOC - Tue Jul 08, 2014 6:07 am | |
| Looks good. Welcome in the group!
Like I said to Saber in an earlier post, since you haven't been present at the initial meeting, you'll have to introduce yourself to the story in a logical way. Being some sort of spy/assassin, you could've heard in the starting inn the group of adventurers that set out on a mission to save the world. Or you could've had a master who knows of things few people know about the King's whereabouts, and as such sent you to team up with the hired mercenaries. It could be a totally other reason. If you have suggestions or ideas that you would want to confirm before posting, feel free to post them here or send me a PM if you have something secretive you would suggest. | |
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